Place Soft Squares for the fragile walkers to walk over
Game development and programming:
Created and programmed by Janette.
In creating the graphics I made use of the following resources:
The walkers are rendered from the 3D Character Loik by Nursoda (available at Renderosity) - the materials used are my own. The walk animations are created by the makers of Poser Software. All of the above are rendered in Poser Software - also available at Renderosity
Backgrounds use the following: "FS Starfield Brushes" by FrozenStar
Fireworks modified from designs created by Tiago Fidalgo (DesignFera)
Music created by Magix-Music software.
Sound and Music
Sound and Music can be turned on or off individually from the settings menu.
They're small, they're fragile and they're walking to get there.
Hard surfaces will break them - and they won't risk that - instead they'll stop and ask to be magically whisked away.
Can you help them walk there by placing soft squares on the hard surfaces for them to walk over?
Tap a path to place the soft square.
Tap a soft square to return it to your stock.
You have a limited amount of soft squares, but you can re-use them as often as you like.
Keep up as they cross multiple paths and start coming from all directions.
Place soft squares for the fragile walkers to walk over.
Collect the placed soft squares to re-use them.
Choose casual or expert mode and switch between them as often as you like:
Casual Mode: They walk slower, 5 walkers can be whisked away.
Expert Mode: They walk faster, 3 walkers can be whisked away. To get gold in Expert Mode is challenging - you have to be fast and careful!
5 Different walkers who walk at different speeds.
120 Different levels with random elements, so that they'll be slightly different every time you play them.
Achieve gold by not having any walkers whisked away.