FUN FILL FACTORY

CAN YOU FILL THE TOYS PERFECTLY?


A variety of toys float by and you have to launch fill at the toys until they are perfectly filled but not overfilled.

This requires precision rather than fast shooting.

Objective

Highlights










Sound and Music


Difficulty

Fun Fill Factory Screenshot Fun Fill Factory Screenshot Fun Fill Factory Screenshot Fun Fill Factory Screenshot


Game development and programming:  

Created and programmed by Janette.


Graphics:

The characters used in this game are rendered images, which I rendered in Poser.

The original 3D figure that were used to create the renders are commercially available and created by the following people, who retain the copyright in the original 3D creation:


Toon Panda, Tiger and Wolf (levels 1 - 10) by Regina LaGrone Lady Littlefox Designs

Mo (levels 11 - 20) by Nursoda and EyesBlueDesign  

The Gobbles (levels 21 - 30) by Joshua (Shwaum) Girouard and Mark (tate) Holmes

Monsters in my cupboard (levels 31 - 40) by 3D Universe

Pocket Pets (levels 41 - 50) by 3D Universe

Some of the textures applied to the characters (colours and patterns of the characters’ skins) were purchased separately from separate vendors.


Music:

Track: Positive Change by Mikael Manvelyan

Track: Espresso by Mikael Manvelyan


Credits

Fun Fill Factory Screenshot Fun Fill Factory Screenshot

Windows PC: System Requirements

This game is written in the resolution 1280 x 720 and will be that size if played in window mode on a monitor larger than that. It will stretch to fill your screen if played full-screen. With the high-resolution graphics it still looks great on a screen of 1920 x 1080.

This game was extensively tested on Windows 10.

This game was also tested and working on Windows XP, 504mb Ram 1.73 GHZ.

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